Update: Coming 4/27 - Proteus II Map Redesign

Update: Coming 4/27 - Proteus II Map Redesign

Messaggioda cantack » 20 apr 2017, 18:14

http://store.steampowered.com/news/externalpost/steam_community_announcements/75841595749030263

Proteus Level Design redux - Complete redesign of Proteus II featuring a wider variety of biomes and locations to discover
Mission System - Including quests and dungeons with rewards
New Graphics Features – Clouds, SSShadows, etc.
New Spaceship
Passenger Turret Control on GAV
Player Fall damage
Autosort when transfering inventories
OMPA Target Icon changed
Cave ceiling spawning
Dungeon AI
Vehicles can be damaged by creatures
New Mines
Dungeon System with parties
Vehicles have better colliders
Crab Queen end boss
Snubbs
HAB Wall Variants
Vehicle Suspension Improvements
Water
Improved Melee system

Alien Eggs

Ranger Class
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Re: Update: Coming 4/27 - Proteus II Map Redesign

Messaggioda Scorpion.it » 26 apr 2017, 16:59

Buoooonoooo!!!
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Iscritto il: 22 gen 2016, 12:47
Località: Sacrofano
Steam ID: silent72
Origin ID: Scorpion80
Playstation Network ID: ITScorpion
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